AI Insights · Timothy · January 2024
Top 5 3D Realistic Games on iOS in Kenya - Q4 2023
In Q4 2023, the top 5 3D realistic games on iOS in Kenya saw varied performance in downloads, revenue, and active users. Discover the detailed trends for each app.
In the fourth quarter of 2023, the top 5 3D realistic games on iOS in Kenya demonstrated diverse performance metrics in terms of downloads, revenue, and active users. Here, we provide a detailed look at each game's performance based on data from Sensor Tower.
eFootball™ 2024 by KONAMI showed a strong performance in both revenue and user engagement. Weekly revenue peaked at approximately $1.9K in early December, with notable fluctuations throughout the quarter. Downloads saw a gradual increase, reaching around 1K per week by the end of December. Active users exhibited a consistent rise, starting from 24.6K in late September and ending the quarter at nearly 27K.
PUBG MOBILE from Tencent Mobile International Limited also performed well. Weekly revenue experienced significant spikes, particularly in November with a peak of about $1.6K. Downloads steadily increased, reaching around 880 per week by mid-December. Active users grew from 34.5K in late September to approximately 38.1K by the end of December, indicating a strong and engaged player base.
Call of Duty®: Mobile by Activision Publishing, Inc. saw a more moderate revenue performance, with the highest weekly revenue around $589 in early December. Downloads saw a noticeable increase towards the end of the quarter, peaking at about 728 per week in mid-December. Active users showed a steady rise, starting at 4.2K in late September and reaching nearly 4.9K by the end of December.
EA SPORTS FC™ Mobile Soccer from Electronic Arts had a varied revenue performance, peaking at about $425 in mid-November. Downloads fluctuated but showed an overall upward trend, reaching approximately 791 per week by mid-December. Active users remained relatively stable, ending the quarter at around 8.1K, up from 8.2K in late September.
SimCity BuildIt, also by Electronic Arts, experienced lower engagement compared to the other games. Weekly revenue reached a high of about $201 in early October but generally remained low. Downloads were minimal, with a sporadic presence throughout the quarter. Active users were also low, with a slight increase to 24 in early December.
For more detailed insights and data, visit Sensor Tower.